Undervega 1.2 - 13th place

Sepulchral Guard Sepulchral Guard
Death Death

Card sets (11)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.

You can only include cards from one universal Rivals deck.


Essential Cards PackNethermaze core setHexbane's Hunters expansionGorechosen of Dromm expansionDeadly Depths Rivals DeckFearsome Fortress Rivals DeckSeismic Shock Rivals DeckToxic Terrors Rivals DeckSepulchral Guard Rivals DeckPaths of Prophecy Rivals DeckForce of Frost Rivals Deck


Play formats

Cards: 6 | 13 non-Rivals card/s

Not valid:
Championship Nemesis Rivals Relic Open

Gambits (11)

No more than half of your power deck can be Gambit cards (unless playing Arena Mortis).


11 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E13 Path to Victory Universal Objective Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
2 - Essential Cards Pack - NewestDuplicate 5/44 (11.36%)  
E17 Supremacy Universal Objective Score this in an end phase if your warband holds three or more objectives.
3 - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E21 Centre of Attention Universal Ploy Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
E23 Confusion Universal Ploy Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.
- - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E32 Inspired Command Universal Ploy Choose one friendly fighter other than your leader and pick one: push the chosen fighter 1 hex, or give the chosen fighter one Guard token.
- Leader Essential Cards Pack - NewestDuplicate  
E49 Great Fortitude Universal Upgrade +1 Wounds.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
NM160 Forbidden Ground Death Objective Dual: Score this in an end phase if:
Your warband holds each objective in your territory and in no one's territory
And: Your warband holds three or more objectives.
3 - Nethermaze core set ? - 2/44 (4.55%)  
NM165 Death's Soldiers Death Ploy Play this only in your power step. You can use the following reaction. This effect persists until the end of the round or until you use this reaction.
Reaction: Use this during an Attack action that targets a friendly fighter, after the attack roll. That Attack action has -1 Damage, to a minimum of 1, until it has been resolved.
Restricted
- - Nethermaze core set - - 3/44 (6.82%)  
NM239 Drifting Tides Universal Ploy (Errata update) Domain
You cannot play this in the final power step of the action phase. At the end of the action phase, pick one:
Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card.
Or, pick one objective token, then move that objective token into an adjacent hex.
This effect persists until the end of the round or until another Domain gambit is played.
- - Hexbane's Hunters expansion - - 8/44 (18.18%)  
NM261 Swarming Darkness Universal Ploy Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter.
- - Nethermaze core set - -  
NM280 Dark Parasites Universal Upgrade +1 Damage to enemy fighters' Range 1 Attack actions that target this fighter.
+1 Damage and Grievous to this fighter's Range 1 and Range 2 Attack actions.
Restricted
- - Gorechosen of Dromm expansion - - 7/44 (15.91%)  
NM282 Darkwater Anchor Universal Upgrade -1 Damage to Range 3+ Attack actions that target this fighter, to a minimum of 1.
In addition, this fighter cannot be pushed by enemy warbands.
- - Deadly Depths Rivals Deck - - 13/44 (29.55%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF10 Stockpile Universal Objective Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4).
2 - Fearsome Fortress Rivals Deck - - 6/44 (13.64%)  
FF11 To the Walls! Universal Objective Surge, Dual: Score this immediately after an activation step if:
Your warband holds more objectives than any other warband
And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter.
1 - Fearsome Fortress Rivals Deck - - 6/44 (13.64%)  
FF21 Take Your Positions! Universal Ploy Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token.
- Leader Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
SS2 Claim the Prize Universal Objective Dual: Score this in an end phase if:
Your warband holds each objective in one or more territories (including no one's territory)
And: Your warband holds two or more objectives in one or more of those territories.
3 - Seismic Shock Rivals Deck - - 2/44 (4.55%)  
SS29 Quintok's Static Rod Universal Upgrade Attack action

Hex 2 HammerSmash 2 Damage 2

This fighter cannot be driven back. Objective tokens within 3 hexes of this fighter cannot be moved, removed or flipped.
- - Seismic Shock Rivals Deck - -  
TT20 No Safe Ground Universal Ploy Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective.
- - Toxic Terrors Rivals Deck ? - 12/44 (27.27%)  
SG6 Land of the Dead Sepulchral Guard Objective Surge, Dual: Score this immediately after an opponent's activation step if:
Your warband holds two or more objectives
And: The total value of those objectives is 6 or greater (e.g. objectives 2 and 4).
1 - Sepulchral Guard Rivals Deck - -  
SG9 Retake What is Ours Sepulchral Guard Objective Dual: Score this in an end phase if:
Your warband holds three or more objectives
And: One or more of those objectives is in enemy or no one's territory.
3 - Sepulchral Guard Rivals Deck - -  
SG12 Undying Watchmen Sepulchral Guard Objective Surge, Dual: Score this immediately after an opponent's activation step if:
Your warband holds two or more objectives
And: One or more of those objectives is in enemy territory.
2 - Sepulchral Guard Rivals Deck - -  
SG18 Restless Dead Sepulchral Guard Ploy Choose a friendly fighter, other than the Sepulchral Warden, that is out of action. Place the chosen fighter on an empty starting hex in your territory, then give that fighter one Raise counter and one Charge token.
- - Sepulchral Guard Rivals Deck - -  
SG20 Terrifying Screams Sepulchral Guard Ploy Choose an enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex.
- - Sepulchral Guard Rivals Deck - -  
SG28 No Vitals Sepulchral Guard Upgrade -1 Damage from Attack actions that target this fighter, to a minimum of 1, other than Attack actions with Cleave and/or Knockback.
- - Sepulchral Guard Rivals Deck - -  
SG31 The Warden's Command Sepulchral Guard Upgrade Action: Give this fighter one Charge token then choose two friendly fighters that are out of action. Place each chosen fighter on a different empty starting hex in your territory, then give each chosen fighter one Raise counter.
- Leader Sepulchral Guard Rivals Deck - -  
SG32 Undying Sepulchral Guard Upgrade +1 Wounds.
- - Sepulchral Guard Rivals Deck - -  
PP5 Devoted Offerings Universal Objective Surge, Hybrid: Score this immediately after:
You play your third or subsequent ploy in the same action phase
Or: You draw your third or subsequent power card in the same action phase.
1 - Paths of Prophecy Rivals Deck - - 3/44 (6.82%)  
PP20 Slinking in There Universal Ploy Choose a friendly fighter. Push the chosen fighter 1 hex. Push the chosen fighter up to 2 hexes instead if the chosen fighter would end that push on an objective token.
- - Paths of Prophecy Rivals Deck - - 4/44 (9.09%)  
PP23 Absolute Incredulity Universal Upgrade Objectives held by this fighter cannot be flipped or moved.
- - Paths of Prophecy Rivals Deck - -  
FO11 Stranglehold Universal Objective Surge: Score this immediately after an opponent's power step if your warband holds each objective within 2 hexes of no one's territory.
2 - Force of Frost Rivals Deck - -  
FO28 Frostwyrm Cloak Universal Upgrade You cannot give this to a Large fighter.
-1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters.
Reaction: After this fighter's activation, give this fighter one Ice counter.
Restricted
- - Force of Frost Rivals Deck - - 5/44 (11.36%)